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epic.Management

Zorg

Werewolves Game

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As is the tradition at epic.LANs we will be playing Werewolves and as always we welcome new players. To minimize the time spent teaching new players the rules and to give new players the confidence to come play, I give you this thread!

What is werewolves?

This is a social game involving cards that is very easy to learn and fun to play. Usually played in the evening in the social area with an announcement.

Who organizes it?

Normally it is organized and moderated by Gunmens, Inferno, Angelus, Astrolox or Bicko. Feel free to find them or myself on the seating plan and chat to us about it.

A simple explanation

All players sit in a circle and each player is given a single card at random. They will look at this card, remember it and then place it face down in front of them.

The card you have will determine your team. Your team will either werewolves or villagers. It is the villagers job to find and kill all the werewolves, it is the werewolves job to eat all the villagers. Either way you win or lose as a team, the tricky part is you don't know who is on your team and who is not.

The game progresses with phases, with each phase lasting a few minutes. The phases are called day and night.

Day Phase

During the day phase all players will discuss who they think are werewolves and vote on a single person to be lynched. During this phase everybody (werewolf or not) will generally pretend to be villagers to the best of their ability.

Night Phase

During this phase all players will remain silent and close their eyes. The werewolves will be asked by the moderator to "wake up" (i.e Open their eyes in silence) and then point to the person they wish to eat (their vote must be unanimous). They then close their eyes again as if nothing happened. The game opens with a night phase.

That is generally how the game progresses, each player upon being lynched or eaten will reveal their card to the group (in silence) and then will no longer participate in the game. The game ends when all werewolves or villagers are dead.

The complicated stuff

I'm hoping if you have followed the explanation so far you'll be thinking to yourself, that sounds boring and incredibly easy for werewolves. Well you'd be right, so get ready because it's about to get complicated... kind of! :D

All werewolves are the same and follow the instructions listed above, however all villagers are not. Some villagers will be given special power role cards and are able to do cool stuff.

The role each card represents is listed below along with an explanation as to how that role is played. It would be good to remember these cards, however during the first night phase the moderator will give new players the chance to raise their hand to find out what their card means.

There will be many villagers, a few werewolves and only 1 of each power role. Some power roles may be omitted in games, you may or may not be told at the start which power roles are in play.

Remember, as a power role you are a high priority target. Should the werewolves discover your identity they will likely kill you during the night!

Card / Role List

Regular Roles (Multiples of each)

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Villager / Towns folk

This is your run of the mill villager, the role everyone will pretend to be. They do nothing but keep their eyes closed during the night phases.

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Werewolf

The enemy of the town, played exactly as explained in the simple explanation above.

Power Roles (Only one of each maximum)

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Hunter

A regular villager until you die by any means, at this point you will be allowed to kill another player of your choice and take them down with you.

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Seer / Clairvoyant

Every night phase you will be asked to wake up by the moderator (after the werewolves) and you will be allowed to point to one person and see their card. Nobody will know who you are or who's card was seen during the night, use this information as you wish during the day phase.

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Elder

A regular villager however, you have 2 lives against werewolves. The first time you are targeted by the werewolves during the night phase you will not die. However, should the village choose to lynch you then all other players power roles will be lost becoming regular villagers.

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Defender

Each night you will be asked to wake up (before the werewolves) you may then point to one player of your choice to defend for the night, this player becomes immune to werewolf attack for that night only. You may not target the same person two nights in a row, you may target yourself.

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Witch

You have 2 potions, 1 of them kills somebody and 1 of them saves somebody. Each night you will be asked to wake up (after the werewolves) and told who is about to die. You will then be asked if you wish to save this person with your save potion (nodding or shaking your head), you will then be asked if you wish to kill anybody (pointing at them or shaking your head). You may use each potion only once in the game.

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Cupid (This card will rarely be used in games with new players.)

At the very first night phase Cupid will wake up, before everybody else and pick 2 people who will become "lovers". Cupid then returns to sleep and is a regular villager for the rest of the game. The two lovers will then be asked to wake up, look at each other and show each other their cards. Regardless of their old roles their new objective is to be the only 2 remaining players alive by whatever means necessary.

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Piper (This card is used very rarely and only in games with experienced players.)

The piper is a unique card in that he is in a team of his own, his objectives are purely selfish and he may only win if he is the only alive player not mesmerized. Each night the piper will be asked to wake up (after the werewolves) and pick 2 people to "mesmerize". The mesmerized effect lasts the remainder of the game. After the piper returns to sleep all mesmerized players will wake up and see each other, then return to sleep in silence. The piper may not mesmerize himself.

Is that everything?

Pretty much, the game involves a lot of logic and psychology. You must determine not only if people are telling the truth during the day but if what they claim to be true is possible.

There are other power roles which we choose not to use, if any of them are to be used in a game a full explanation will be given by the moderator in advance.

For full more detailed rules (written by Astrolox) check the links below:


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lol

Rules of Thumb

- If Angelus is playing and the werewolves are winning, Angelus is a werewolf.

- If daftchip talks alot early on, he is a werewolf.... if daftchip sits in silence, he is a werewolf.

- If Pru responds to allogations with "I'm just a werewolf", Pru is a werewolf!

- If when asked "Would you like to poison anyone?" Idylla says somebodies name out loud... Idylla is the witch. :D

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I enjoyed watching you lot play at Epic #3 at around 2am on Sunday morning and players were still drinking. The silent Werewolf arguments consisting of facial expressions, waving arms and pointing was very funny.

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Rules of thumb are all true.

Except: Ginger person is present: Lynch first night

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Guest daftchip

Rules of Thumb

- If daftchip talks alot early on, he is a werewolf.... if daftchip sits in silence, he is a werewolf.

I don't know what you mean by this! you make it sound like im always a werewolf, its not like i got voted sheriff as a werewolf (which i think was missed off the explanation list?)

and also if you use the defence of 'I'm just a simple villager who farms by day and drinks by night' it should be auto lynch imo... I'll definately vote for you anyway!

//daft

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lol.

I was writing a similar howto guide.. guess you beat me to publication. I'll post a link to mine after I've finished it so people can use both.

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Yeah I intentionally skipped over Sheriff as stuff like that is easily explained by the moderator when / if he chooses to use it. Trying to keep the guide as easy to understand as possible. :)

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My howto guide for werewolves:

  • [*]

[*]

I think yours (Zorg) is much better for complete beginners, not least because it's a forum post. I didn't consider that when I started writing.

Mine goes in to a lot more detail and includes the Sheriff and Defender - although I've left out the Piper. Now that I've read yours I think that mine should probably be reorganised and adjusted in places where I've written more "what I do" rather than "just the real rules" .. Unfortunately I can't be bothered to work on it any further at the moment, so I hope it proves useful in it's current state. I'll bring a printed copy to the next event - along with my deck of cards (which I don't mind loaning to people).

Please let me know of any mistakes, I'll make a list and correct them before epic.FIVE. If you'd like to do some rewriting on it I'll happily incorporate your changes (and give credit) - you can download the ODT here (Make sure you turn on change tracking though).

Please share the links - I'll make sure they always have the latest copy (as and when it gets updated). ... Zorg, can I get a link from the bottom of your post, please?

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Guest daftchip
I've left out the Piper.

hopefully for the reason that its shit? :P

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I've left out the Piper.

hopefully for the reason that its shit? :P

I left it out because we don't play it.

You remember we tried it out that one time? Confused the hell out of most of us and probably bored the hell out of everyone else. So.. erm, yeah kinda... I wouldn't say no to trying it again, but only if we have paper, pencil and a lot of experienced players who want to do it.. in any other circumstance, it's pretty shit.

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Guest daftchip

exactly :D we dont play it because tis shit :P

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I like the Piper role, much like the Cupid role it makes for a more complex and interesting game. Lover combinations like Werewolf + Seer or Werewolf + Witch can make for really fun games. The ending to the Piper game you played at epic.Three was complicated and funny. :D

And yes, my guide was intended as an introduction for new players not a complete set of rules. Tried to make it as reader friendly as possible.

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Rules of thumb are all true.

Except: Ginger person is present: Lynch first night

ohh so now i know it wasn't personal

and another rule if daft still alive after night 1 hes a werewolf

if zorg is alive after night 1 hes a werewolf

if both are alive after night 1 there both werewolfs

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Guest daftchip

rule of thumb

if me and zorg team up then yeah... you lose

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rule of thumb

if me and zorg team up then yeah... you lose

Nah just lynch ya both! :)

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I'll bring my cards, you forgot to mention I'll be trying to organise games too. Love me some Werewolves tbh.

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